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Live sports production, reimagined

Turn live sport into a visual story.

Direct verified data, original event graphics and multilingual insights into an OBS-ready vertical broadcast — without showing match footage.

Built for creators, watch-along hosts and sports-media teams.

STUDIOLive Control
Output connected
HOME2–1AWAY67′ LIVE
Pre-matchLineupsLiveKey moment
LATEST VERIFIED EVENTGoal · Home61′ · Score 2–1
Live Match DirectorASSIST
MATCHLIVE OSLIVE · 67′
HOME2:1AWAY

Home pressure · 63:37

61′ Goal54′ Card39′ Goal
Verified match data · No match footage

Studio controls on the left. The audience sees a purpose-built 9:16 story on the right.

The difference

Your broadcast language. Not a provider’s widget.

01

Not another score widget

A visual system designed for vertical live storytelling, not a generic embedded scoreboard.

02

Your visuals stay yours

Original event illustrations, scenes and sponsor positions remain under your brand.

03

One system, replaceable data providers

Normalized data feeds the same MATCHLIVE OS components, whichever validated provider is connected.

GENERIC DATA WIDGETHOME 2 — 1 AWAYProvider presentation
MATCHLIVE OSOriginal scenes · Your visual languageProvider-independent presentation

How it works

From verified match to live scene in three steps.

01

Connect the match

Choose a live event from the data available to your account.

02

Direct the story

Use manual, assisted or automatic scenes and approve editorial output.

03

Send it to OBS

Copy the portrait browser-source URL and go live on your chosen platform.

Live event visual language

Every important moment becomes a clear visual signal.

Recognisable at small vertical-video size. Labels stay visible, so colour is never the only meaning.

Goal

Yellow card

Red card

VAR

Substitution

Offside

Save

Set piece

The same grammar extends across basketball, tennis, cricket, baseball, rugby, ice hockey, volleyball, handball, American football and Formula One.

Designed for the viewer

Follow the match even when commentary audio is not enough.

01

Readable match state

Score, clock and pressure stay clear at a glance.

02

Important moments, prioritised

Goals, cards and reviews become focused scenes.

03

Accessible by design

Text, icons and motion work together without relying on sound or colour alone.

MATCHLIVE OSLIVE · 67′
HOME2:1AWAY

Home pressure · 63:37

61′ Goal54′ Card39′ Goal
Verified match data · No match footage
Signal: live score, match pulse and recent events.
MATCHLIVE OSLIVE · 67′
HOME2:1AWAY

Home pressure · 63:37

61′ Goal54′ Card39′ Goal
Verified match data · No match footage
Minimal: maximum readability over a clean stage.

Live Match Director

Stay on the conversation. Let the match cue the screen.

Automation is bounded by fresh, verified normalized events and known match phases. It never invents a moment.

MODE 01

Off

You select every scene and decide every transition.

MODE 02 · RECOMMENDED

Assist

MATCHLIVE OS proposes the next scene. You stay in control.

MODE 03

Automatic

Eligible verified events trigger bounded scenes and return to Live.

QUALIFIESFresh goals, cards, reviews and phase changes
DOES NOT QUALIFYOld events, provider prose or missing facts
ALWAYS RETURNSImportant scenes settle back to Live

Verified AI analysis

AI finds the angle. Verified data sets the boundary. You decide what goes on air.

LAYER 01 · OPERATOR

Ask the question

“Who has controlled the last 15 minutes, and what evidence supports it?”

LAYER 02 · VERIFIED FACTS

Inspect the evidence

  • Pressure share 63:37
  • Shots on target 4:2
  • Recent event window 15 min
LAYER 03 · DRAFT

Review before publishing

Home have carried the stronger attacking share, supported by more shots on target.

Pending operator approval

Provider facts, deterministic MATCHLIVE OS calculations and AI-written drafts remain visibly separate.

Eleven sports

One production system. Eleven complete visual languages.

Each sport changes its scoring vocabulary, event illustrations and sample scene while retaining one recognisable MATCHLIVE OS system.

Football

Goal, cards, VAR, substitution, offside, save, set pieces

Basketball

Three-pointer, dunk, turnover, timeout, call overturned

Tennis

Ace, break point, break converted, set point, match point

Cricket

Four, six, wicket, review decision, innings change

Baseball

Home run, strikeout, double play, pitching change

Rugby

Try, conversion, penalty, card, TMO decision

Ice hockey

Goal, power play, penalty, shootout, empty net

Volleyball

Ace, block point, set point, set won, challenge

Handball

Goal, seven-metre goal, suspension, passive play, video review

American football

Touchdown, interception, field goal, turnover, review

Formula One

Race start, overtake, pit stop, safety car, red flag

Explore the sports centre

Creator setup

A controlled two-host studio, without a control-room crew.

Two dynamic microphones, one audio interface, two headphones, OBS and MATCHLIVE OS.

  • Audio Control Center with separate host levels and mute
  • 15-second recording test, headphone check and echo warnings
  • Full match-day rehearsal and reconnect drill
  • Remote commentator invitation and mix-minus are planned, not yet shipped
Open Studio
Illustration of one woman and one man presenting together with microphonesTwo hosts · one controlled broadcast
Presenter artwork is an original MATCHLIVE OS illustration.

Commercial flexibility

Sponsor inventory that belongs to your broadcast package.

Five clearly labelled positions, rendered by MATCHLIVE OS and independent from a data provider’s widgets.

  • 01 Header
  • 02 Latest-event card
  • 03 Insight panel
  • 04 Story Strip
  • 05 Footer

Pricing — coming later. No paid plan or checkout is presented until billing is live.

01 · SPONSOR
HOME 2:1 AWAY
02 · LATEST EVENT03 · INSIGHT04 · STORY STRIP05 · SPONSOR FOOTER
Every sponsor marker remains explicit and readable in the 9:16 output.
MATCHLIVE OS

Build the broadcast your audience remembers.

Start with the working product. See the visual story, operator controls and OBS-ready output together.